cl_utils.lua
Framework = nil
Frameworkname = nil
local jobEvent = "QBCore:Client:OnJobUpdate" --
local loadEvent = "QBCore:Client:OnPlayerLoaded"
CreateThread(function()
if not Frameworkname then
if GetResourceState("qbx_core") == "started" then
Frameworkname = "qb"
elseif GetResourceState("es_extended") == "started" then
Frameworkname = "esx"
elseif GetResourceState("qb-core") == "started" then
Frameworkname = "qb"
end
end
end)
CreateThread(function()
if Frameworkname == "qb" then
Framework = exports['qb-core']:GetCoreObject()
elseif Frameworkname == "esx" then
Framework = exports['es_extended']:getSharedObject()
elseif Frameworkname == "oldEsx" then
Framework = nil
CreateThread(function()
while Framework == nil do
TriggerEvent('esx:getSharedObject', function(obj) Framework = obj end)
Wait(10)
end
end)
end
end)
function GetLastPlayerCoords()
if Frameworkname == "esx" then
local PlayerData = Framework.GetPlayerData()
local coord = PlayerData.coords
return vector4(coord.x, coord.y,coord.z, 0.0)
elseif Frameworkname == "qb" then
PlayerData = Framework.Functions.GetPlayerData()
return vector4(PlayerData.position.x, PlayerData.position.y,PlayerData.position.z, 0.0)
else
print("^1[ERROR]^7 set custom loc on editable/cl_utils.lua")
end
end
function playerLoaded()
if Frameworkname == "esx" then
elseif Frameworkname == "qb" then
TriggerServerEvent('QBCore:Server:OnPlayerLoaded')
TriggerEvent('QBCore:Client:OnPlayerLoaded')
else
print("^1[ERROR]^7 set custom load event on editable/cl_utils.lua")
end
end
CreateThread(function()
if GetResourceState("qbx_core") == "started" then
jobEvent = "QBCore:Client:OnJobUpdate"
loadEvent = "QBCore:Client:OnPlayerLoaded"
elseif GetResourceState("es_extended") == "started" then
jobEvent = "esx:setJob"
loadEvent = 'esx:playerLoaded'
elseif GetResourceState("qb-core") == "started" then
jobEvent = "QBCore:Client:OnJobUpdate"
loadEvent = "QBCore:Client:OnPlayerLoaded"
end
end)
RegisterNetEvent(loadEvent, function()
SpawnPlayerLoaded()
end)
function Draw3DText(data)
local text = data.text
local x = data.coords.x
local y = data.coords.y
local z = data.coords.z
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry("STRING")
SetTextCentre(true)
AddTextComponentString(text)
SetDrawOrigin(x,y,z, 0)
DrawText(0.0, 0.0)
local factor = (string.len(text)) / 370
DrawRect(0.0, 0.0+0.0125, 0.017+ factor, 0.03, 0, 0, 0, 75)
ClearDrawOrigin()
end
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