sv_utils.lua
CORE = exports["ak4y-core"]
CORE:Register('ak4y-spawn:GetHouseLocs', function(source)
local src = source
local myhouses = {}
local citizenId = CORE:GetCitizenId(src)
local houses = CORE:ExecuteSql("SELECT * FROM player_houses WHERE citizenid = '" .. citizenId .. "'")
if houses[1] then
for k,v in pairs(houses) do
local house = CORE:ExecuteSql("SELECT * FROM houselocations WHERE name = '" .. v.house .. "'")
if house[1] then
myhouses[#myhouses + 1] = {
coords = json.decode(house[1].coords).enter,
name = house[1].label,
id = house[1].id,
}
end
end
end
return myhouses
end)
function IsPlayerAdmin(playerid)
return IsPlayerAceAllowed(playerid, "admin")
end
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